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Increases base action damage and HP restoration by 10%. Cannot be used outside of combat or when target is suffering from certain enfeeblements.
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Instantly draw target party member to your side. Removes a single detrimental effect from target. Effect ends upon reuse or execution of another action.ĭeals unaspected damage with a potency of 18,000 to all enemies in a straight line before you. Reduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects. Removes Stun, Heavy, Bind, Silence, Half-asleep, Sleep, and Deep Freeze. Casting will be interrupted when damage is taken. This action does not share a recast timer with any other actions.Ĭreates a barrier around self or target party member that absorbs damage equivalent to a heal of 6000 potency.įorcibly transforms target into a diminutive creature, preventing them from using actions.ĭelivers a jumping attack that deals unaspected damage to target and all enemies nearby it with a potency of 6000. Places a healing blossom at the designated location and grants 5 stacks of Liturgy of the Bell to self.ĭeals unaspected damage with a potency of 5000.ĭeals unaspected damage with a potency of 10,000 to target and all enemies nearby it. Reduces damage taken by a party member or self by 15%. Increases healing magic potency by 20%, while reducing damage taken by self and all party members within a radius of 30 yalms by 10%.ĭeals unaspected damage with a potency of 310.ĭeals unaspected damage with a potency of 150 to all nearby enemies. Grants Confession to self and nearby party members.ĭeals unaspected damage with a potency of 60.ĭeals unaspected damage with a potency of 290.ĭeals unaspected damage to target and all enemies nearby it with a potency of 1,240 for the first enemy, and 50% less for all remaining enemies. Restores HP of target and all party members nearby target.ĭeals unaspected damage with a potency of 140 to all nearby enemies.Įnvelops a designated area in a veil of succor, granting healing over time to self and any party members who enter.ĭeals earth damage with a potency of 220.ĭeals unaspected damage with a potency of 400 to all nearby enemies.ĭeals earth damage with a potency of 260.Ĭreates a barrier around self or target party member that absorbs damage equivalent to a heal of 500 potency. Grants healing over time effect to target. Reduces spell cast time and recast time, and auto-attack delay by 20%. Restores own HP and the HP of all nearby party members.ĭeals earth damage with a potency of 190. Deals earth damage with a potency of 140.